
Greeves and Peta, currently servants of Macsen they'll later become the butler and housekeeper of the Guild House (area 16) when he doesn't return their son and daughter-in-law became adventurers and disappeared in the Caves.The father is deceased in Return, and unnamed, but might still be alive at the time of the original Hobbin the carpenter, whose father was one of the keep's original builders.Asgrim, the wife of one of the soldiers who went with Macsen.They'd probably be in their teens and working in the tavern or inn. I already mentioned Beasley the landlord, who runs the inn and tavern he has a daughter named Calista who will grow up to take over the joint with her future husband, Wilf. Return also names the keep's treasurer, Nashe. I'm sure someone will make the obvious joke. The fate of the expedition would not yet be known at this point.ĭevereau was an archer who retired early due to a" crippling wound". So the keep's forces are very understrength at the time of the adventure. He left his castellan Devereau in charge, with a handful of troops. Shortly before the time of the adventure, he marched off with most of the keep's forces to deal with some threat to his former homeland, an unspecified kingdom to the north. The lord of the keep was Macsen Wledig, a retired adventurer. The corporal of the watch in the original adventure isn't named (or if he was I missed it). If your group has a fighter, have her pester them to take her on as a squire.

Sabine, the corporal of the watch in Return, would be in her early teens. Return is set 20 years later, so some of the people it mentions aren't around yet, or would be children. The Yeomanry mints its own gold piece, the freegold, and an electrum piece, the halfgold.ĮTA: here is the Greyhawk Wiki's page on the Yeomanry. Sueloise fashions predominate-baggy-sleeved shirt and pantaloons. The people of the Yeomanry are predominantly of Oeridian and Sueloise stock, with a bit of Flanae, and speak a local Keoish dialect as well as Common. The titular borderlands become the foothills of the Crystalmists. For that to make sense you have to invert the map (north becomes south). Return retroactively located the keep in the southwestern Yeomanry, in the World of Greyhawk. I remember both the castellan of the keep and the absent lord were given names too. Cuthbert.the inn is the Green Man and the tavern is the One-Eyed Cat, and the landlord's name is Beasley.that's all I remember, but I'll dig out my copy later tonight and see what else is there. I don't remember all of them now, but the Keep's name is Kendall Keep, the chaplain is Abercrombie and he's a cleric of St. When I was prepping my run through it, I paged through Return to the Keep on the Borderlands for names of prominent NPCs and locations. B2 Keep on the Borderlands - #16 Guildhouse - Blue.This guy has redone the cavern map in hi-res color.B2 - Keep on the Borderlands - #7a Jewel Merchant.B2 - Keep on the Borderlands - Private Apts.B2 - Keep on the Borderlands - #8 Smithy/Armorer.B2 - Keep on the Borderlands - #9 Provisioner.B2 - Keep on the Borderlands - #10 Trader.B2 - Keep on the Borderlands - #11 Loan Bank.B2 - Keep on the Borderlands - #14 Travellers Inn.B2 - Keep on the Borderlands - #15 Tavern.


